
Automating game setup for scalable releases
Role
Product Designer
Duration
3 months
Team
Product Manager, Tech Lead, 2 BE Engineers, 1 FE Engineer
Skills
Product Design
Product Strategy
Prototyping
At Tactile, game teams ship and operate multiple live games in parallel.
To ship more games per quarter and quickly learn what players love, teams needed a faster path from concept to live release.
Before launch, each game had to be registered across LiveOps, analytics, build pipelines, permissions, and infrastructure, creating a Core Team–dependent bottleneck.
The Game Canvas Setup Tool enables teams to set up new games independently while preserving infrastructure guarantees and operational safety.
Conceptual illustration of the many interconnected systems involved in game setup.
Goal
Enable teams to launch more games per quarter through fast, safe, self-serve game setup.
Solution
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